Enter that zone, and you'll find a very similar puzzle: there'll be, to both sides of it, platforms in which you have Kel unplug walls. However, they all show up as a single enemy: The Hooligans, so there's nothing to fear about being overwhelmed. Go back then take the next tollbooth to advance in the, In the second floor of the construction site, you'll be able to enter a cave. Time to search for Aubrey, who should reportedly be on the building's fifth floor. Also I don't know why this guide never mentioned Snaley who will challenge you three times along your path through the construction zone (if you choose to not skip it via the toll booth method I mentioned). Inside Humphrey, you can now also battle all of those Sweetheart Clones that the Slime Sisters had made: You'll find Mutantheart inside of Marina's room, and you'll be able to poke her, pet her, and fight her. Entering it leads to a hallway in which you can swim, and eventually, you'll encounter a diversion: Once inside Humphrey, you'll note there are several ways, including trap-doors. HUMPHREY has no emotional gimmicks like the other major bosses before him. Because it was a valid key, a crack will open up nearby, which you can enter to open a creepy area with a TV and two videotapes: one labeled "OMORI" the other labeled "BASIL". Luckily, Kel is able to find a loophole to let us in, and Berly is willing to turn a blind eye only if we bring her some Bottled Water. If you head north-west you'll find an abandoned house, with some Dead Batteries in one of its drawers. Give him the GIANT CHECK from MR. "Winning" the hangman game is the next step of progression. Mid-battle, he'll raise all of his stats back, so bring them back down again or you're toast (literally)! There's some enemies here, but they're of the weak variety and you can easily avoid them. Once there, you'll find him and Aubrey's gang, and after you confront the latter, they'll attack you both. On the stairs, Mari. Apart from that, she has Emotion-linked attacks: And that's it as long as your units are feeling the Emotion she's asking for, she won't attack, giving you a free path for you to do so. This leads us to Black Space, the last area we need to get around before finishing this Chapter. T Key: Humphrey's Stomach - During the experiment chase sequence, use Aubrey to break the tank on the path to drop the. After the party beats HUMPHREY, they have completely forgotten about BASIL. After Speed has been taken care of, why not lower her Attack, at least it will make her a tad less dangerous. Before leaving, though, we're going to the dining room and check on the purse that's on the table. Well, if you go inside the house then enter the right-hand bedroom on its second floor, you'll be able to interact with two cutouts of his twin brother and sister. Exiting this area through the left leads to Mari, through which we can heal, save and of course, have a picnic. There are two throwing platforms here: it's a small game in which, if you manage to have the Humphries match the faces on the sign, you'll get a prize. Hit by nostalgia, Kel and Hero will then ask you to let them in your home for a last time, this night. However, nothing that shouldn't be manageable for us, even when our party has been reduced to just Omori and Kel. If you make him Angry and use Mock on him, his Attack will go down too. Now, let's move onto more optional things you can do. She's wondering whether to buy a Whole Pizza to celebrate their engagement together, since she's worried about his diet. sorry to bother! We'll have to browse through the different floors to find one. His tongue is also long enough to be stretched out and anchored on the boardwalk to be used as a bridge into his insides. Your preferences are configured to warn you when images may be sensitive. HUMPHREY is a light blue whale who constantly wears a smile that shows his teeth. Standard deviation of 43, 47, 53, 39, 40, 60. Now, you can get out of the cave and collect all of the items that are found lying around in the construction site (most importantly the Shucker, a weapon that increases Hero's Attack), and after that you can either: Keep going down from there and you'll reach Seacow Farms. Espaol - Latinoamrica (Spanish - Latin America). Mutantheart's Boss Battle is rather unique. Valve Corporation. While they are able to move individually, they appear to all belong to HUMPHREY's collective consciousness. It seems to be the case where you just have to water them before everyone forgets. You get no apparent reward for finding them, though The Maverick will be thankful with you. In here, lower her Speed again, because she'll beat us every single time otherwise. From there, going west or east results in you surrounded by the same thick fog again. I can't even count the number of times I got lost trying to follow these directions. It is recommended to be around level 30 when you start the fight. The gators there won't attack, you can even speak with them if you'd like. So after it happens, just head outside, and in your way you'll find the Shady Mole who had helped us find Pessi's Thing: he'll offer to change your Clams for Clems, which is the "currency of the future". Going forward triggers a new cutscene involving all of the "witches", furious with Sweetheart since she's not paying for their services. Going top, however, leads to pretty interesting places: you'll reach a hallway with a Life Jam at its entrance, and if you keep going forward, you should eventually reach a cave entrance. You see, there are multiple doors here; but before we even enter any of them, pick up the Key that should be next to you. His buds appear to be afraid of MARINA, as she uses them as test subjects. However, he is easily overwhelmed by his hunger for clams. Knowing how each emotion can buff or debuff a character can help out in certain situations. This'll send you into a tunnel full of water. As soon as you do that, the representation of your fears will attack you, just like it did before with heights and spiders. Anyways, let's go to the Plaza, which in case you have forgotten, is one block east, then one block up then another block east. There'll be a Mailbox that offers several useful items to achieve this: We won't really be covering this area because of it, and also because there's no enticing rewards for completing this challenge. V - In the area you go when you go left in the first room after entering Humphrey (Molly's area). After that, you can return to their kitchen to presence a really moving scene; and when it's over, you can talk with the father so that he gives you a Slice of Cake. Basil's House is the first in that area. He will behave as show below: Additionally, Humphrey will swallow the party every turn, doing percentage damage to all party members. If you get out of the bedroom, you'll be able to see two bumps on the room's carpet, but if you uncover those, you'll see it's just a trick. Now you should've at least bumped into other Humphries in the last section, pushing them towards this area: this new puzzle is solely that, you can return to the previous zone (pre-puzzle) using the waterfall to the left and take the current puzzle again, so that you bring all Humphries down (there's also items and even an optional Hangman Key that might interest you too). Reddit and its partners use cookies and similar technologies to provide you with a better experience. The last Hangman Key we need is C, which is found at Pinwheel Forest. There are several Snot Bubble enemies here, which you must avoid, since they seem to explode when defeated no matter what you do, dealing considerable damage to everyone. Once every Humphrey is down, you can just talk with each one of them to form the bridge. FEED HUMPHREY is a quest in OMORI. You'll now be able to freely explore the area in which the Slime Sisters and Humphrey had previously trapped you, and will be able to enter each one of their rooms. Navigate through the vibrant and the mundane in order to uncover a forgotten past. You can either buy Candy, Caramel Apples, or Chocolate. It's Basil's caretaker, Polly. This leads into a door, which leads you into a laboratory area with nothing of interest but some Confetti next to a door. HUMPHREY will eat the GIANT CHECK, and with his hunger satiated, he allows the player back into his insides to continue to explore. If you want to just finish the story, pick up the last Hangman keys if you want and then jump into the vortex where Humphrey was. Don't worry though, I've made this guide. Now, return to the Deeper Well, and go into Humphrey's pond area. This opens up to a more unique area, in which the walkaway goes around little islands containing shadows representing your memories. To get our money back, you should take the stairs going up, then go right, then go down again: you should've arrived into a cave entrance, which you should go through. It's name is, The third and final puzzle seems more contrived, but is again actually pretty easy. : r/OMORI. It will be a total failure: you can disregard this part as it's a throw-off; we'll locate Basil once we've got the keys we need. memory lane. We'll label the following areas as Optional, but they actually include locations with keys we need. When that's over, head out and Kel will go first, then Hero. Besides the aesthetic change, this will also allow Omori to enter the girls' bathroom at Last Resort. HUMPHREY: This lake only exists because of WEEPING WILLOW, so I really owe a lot to her. This will prompt him to throw you out of his body, alongside two valuable Hangman Keys (T and W). For now, we'll ignore it, since we don't have any Clams. HUMPHREY (UVULA) is an enemy and the bonus phase of the final boss fought by OMORI and friends for the HEADSPACE segments of the game. Aubrey can beatdown or headbutt, and Omori can do whatever he wants. In here, I used the trusty strategy of using multi-hit attacks with everyone but Hero (who as usual, heals), that is after lowering her Speed and Defense. The path is super simple: it looks like a maze, but it isn't: all ways should lead to the right, and you can pick a couple of items like some Life Jam, a Melon Smoothie and a Cheeseburger in your way. Their locations are so evident you don't need indications for them either. Meanwhile, Aubrey can focus on damaging single enemies, lowering their defense with Power Hit and also Enraged by Kel to massively boost her Headbutt, and Hero can keep on being the usual backup, healing everyone. The dealer of that table is a Jash that sells Milk for 200 Clams, and Rotten Milk for 2. The one you could give Fish for Trash? After nearly getting devoured by the whale himself, OMORI and friends find themselves stranded inside of HUMPHREY's gut. You'll find it by Kel's House, and just by interacting with it, it'll go back to her home. To exit this specific room, you must. Finally, you'll arrive to a strange place with a monstrous cat inside an experiment tube. Go back to the Last Resort and enter Jawsum's Office. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews . Get up, listen to the voicemail, then go to the bathroom so that Sunny can brush their teeth. Perfectheart is the hardest of the Sweetheart clone trio. Now let's return to the task at hand and visit OtherMart: just enter the place and get to the bakery, on the top-right side of the main building. Then, walk right: you should reach an area with a huge clam, on top of which is the S Key. Outside, the latter will offer you a high-five. On the top-left corner of this floor you'll be able to buy some Hot Dogs from a man (100 Clams each), and get advice from a Shark Pickle in exchange for Combo Meals (as far as I know, useless). She'll encourage to go on forward (to the top of the screen), but we're going to take a little detour first: walk back to the Underwater Highway, not through the construction site, but by just taking the ladders heading down. Now head to the Faraway Park, and look for Basil, starting from where he was (the top-right area). In order to be able to access Humphrey again, you'll have to do a little bit of tracking back. Remember, Fix-It is at Faraway-Plaza, right to the north. The insides of HUMPHREY are mainly pink, with his intestinal liquids being green. You might think, that's it? MAIN WALKTHROUGH. Time to move onto the last chapter of the game, which takes part in the Real World and other areas exclusively. There's probably a little chance he wins, but all of ours, he just lost hundreds of Clams, so you realistically want the battles to be as short as possible. Interact with her, and we'll get a jumpscare, with a black door appearing where she was. When the time comes, the path youve chosen will determine your fate and perhaps the fate of others as well. Perfectheart's first phase is rather manageable, and in it she'll be capable of dealing moderate to a single target, or use an attack that deals damage equal to their current Health minus 1. I do know that when defeated she'll explode to deal some damage to your whole party, though. Just go to the left from the hub and you'll appear in a room with a bomb, and if you go down some teleporters - the room you want to go to is the one reached by the middle teleporter, and once there use the middle, right then left teleporters to reach the final room. (spoiler-ish!) Out of all stages, the last one is the only one that should pose you any real trouble, because apart from being able to deal moderate damage to one of your units, he'll swallow your whole party after every turn, dealing moderate damage to them too. There are also some Watermimic, fake items - you know which they are because if you run and hit them, they'll attack: these enemies are a bit more dangerous, their attacks consist in using battle items, like Big Rubber Bands and Dynamite, with their effects applying and all. It's time to go down the last pathway through Humphrey. Obviously, it's a scam, but a scam that gives us an achievement (The currency of the future), so accept and he'll take all of our Clams away. The third floor has the exact same layout as the last one: a hallway with two doors: Let's move onto the final floor we can explore before retaking the main quest. After a short cutscene, he'll pay Hero for his services with a Giant Check. If you tag Hero and talk to the Toll Booth guys, they will give him a massive discount on opening the roads. With the bridge done, return there and cross it to enter a new area. Emizel. I went in the hole, went to white space, went to the real world. Collect the keys necessary to spell the final phrase. All the required keys are still obtainable. After a short cutscene, he'll pay Hero for his services with a Giant Check. Go to "Mr. Jawsum's Office" and watch the ensuing cutscene. i didnt collect the two keys VITAL to finishing the black space hangman.. theyre right outside where u enter humphrey but ive already defeated him and idk how to get back to that area can anyone help? You can exploit Kel's Rebound and Omori's several Emotion-related Skills to deal considerable damage to them. With all Keys collected and the Hangman solved ("Welcome to Black Space"), something will happen over at Basil's House. Give it to him, and we'll gain access back inside of him. The amount varies based on your WTF VALUE. The Slime Girls are the hardest Boss-fight you've faced yet. Rather than have stats tied to natural elements or magic, Omori has the player manipulate and fend off different emotions between Sad, Happy, and Angry (and, in some cases, Afraid). What do I do in the right path in humphrey? Then, get out and you'll find it back on its place; keep throwing it again and again and watch as it becomes just like, Entering the first room you'll find a newlywed couple of, The first room contains one of the ghosts you had to find for the. Let's now go to the top area. Hidden Library. We can now return to the Underwater Highway, and enter the big yellow submarine, aptly named Mustard Sub. The only requirement is watering flowers at any point on each day. So, why don't we go look up for him? She'll then leave, and after Kel begs for it, his Mom will let us go look out for him, as long as we return for dinner when Hero's supposed to arrive. This is one of the longest fights in the game, but you'll also start the battle with a fresh party so there's no need to expend items to recover after beating the SLIME GIRLS. She'll run away, ditching us and leaving us to the "witches" fury. So you can just head forward and you'll go through a new waterfall. This all stacks and can pose trouble, but I managed to fend him off mantaining the very same strategy as last time. Navigate through the vibrant and the mundane in order to uncover a forgotten past. < > Showing 1-5 of 5 comments . In there, there'll be a taxi, which we'll take to get to the Last Resort. After choosing to swallow the entire party in an attempt to fully devour them, HUMPHREY now has his smiling face plastered inside of his mouth. Then, if you walk over to the opposite side (east), you'll find Sharleen by a pool: you can enter this pool to go to the Ghost Party. This area heavily involves puzzles around locating swimming Humphreys and convincing them to make bridges so you can get across huge chasms. HUMPHREY's design in that build was also slightly different, notably possessing pupils and a more livelier expression on his face than his current depiction in the full release of the game. After having hung out with friends and gone to sleep, Sunny will wake up in the middle of White Space. He is the oldest of the "three great creatures" of HEADSPACE, and resides within the depths of DEEPER WELL. In there, you should find a platform in which Kel can throw stuff - direct your shot towards the plug in the wall to the left, which opens a door. Don't worry about collecting more than what's required. The Maverick's brother and sister are actually under his bed, on the first floor room to the left. Suddenly, we'll be able to hear him scream for help, and Kel will point towards your old hangout spot. achievement. Follow him, then follow the bloody trail until you reach a struggling Basil. For his unused variant that was cut out from the game, see the page SINGLE HUMPHREY. This implies that HUMPHREY may have been kinder and more empathetic in the past. In it, you mainly incarnate a kid and their alter ego, named Omori, who embarks -along with his. An Enraged Aubrey with Headbutt / Ecstatic Omori with Lucky Slice should OHKO (if not almost) the Gator Guys, leaving other friends open to attack him. Sprites #2. . You travel down a long river, encountering some grotesque enemies. You'll need it. I heavily recommend using stat-lowering toys against Pluto (Expanded): Big Rubber Bands lower his Defense and Jacks lower his Speed. View Page. Once that's over, you can walk up to the counter and let Kel pick up his order. Content posted in this community. After helping Medusa, Omori will receive a Mystery Potion that will turn his character into a girl. Quite literally, as a cutscene depicts. Luckily, it's a short walk from Pinwheel Forest, and we'll arrive there in no time. Beware, as the Shady Mole is not as weak as other Sprout Moles. Pick up the item (Life Jam) he can potentially block first, then hit him so a path opens and you can advanced to the next zone. I don't have Snack Time, and only a few good . He'll be back there, and will hungrily ask for your Giant Check. Then, keep on the multi-hit strategy. So with the basement up to the fourth floor fully explored, it's time to get Aubrey back now. HUMPHREY as a character and setting can be taken as an allegory for HEADSPACE and SUNNY himself. Once you've escaped the area the cat will still follow you, but a jpeg of a Hot Dog will fall down and crush it - know that you can pick the Hot Dog, a free item! This is actually the end area, but since we're missing the C Hangman Key, interacting with it will drop us right back at the Neighbor's Room. We've now reached the final point on our adventure: we can get to Basil for as long as we complete the Hangman, with little keys left, but doing so will close us off the Dream World for the rest of the game. #2 Sbeve Feb 5, 2021 @ 1:00pm Originally posted by CYSFOMR: Originally posted by Sbeve: There's also items around Humphrey bridges, so take your time to search for them, they shouldn't be hard to find! Something that a seagull repeatedly reminded him of that every time he passed by. Explore a strange world full of colorful friends and foes.